Privacy

JETPACK ATTACK · last updated 30 July 2026

Short version: the game itself doesn't collect anything about you — no account, no login, no analytics. Your progress lives on your device and nowhere else. The one exception is adverts, which are served by Google and described honestly below, including what Google collects and how you can say no.

What the game stores

Your progress — levels cleared, stars, energy cells, shards, which cosmetics you own and which you have equipped, and your settings. All of it is written to your device's own app storage and stays there.

Adverts

The game shows adverts through Google AdMob: an optional "watch an advert to continue" offer when you run out of lives, and an occasional advert between levels. To serve and measure those, Google's advertising SDK collects data under Google's own privacy policy — typically device information, an IP-derived rough location, advert interaction data, and your device's advertising identifier (IDFA) only if you allow it. Google explains its side in how Google uses information from apps that use its services.

You get asked, not tracked by default. On first launch the game shows Apple's App Tracking Transparency prompt, and in the UK and EU a consent form. Decline either and the game plays exactly the same — adverts simply become non-personalised. To change your mind later: the tracking permission lives in iOS Settings → Privacy & Security → Tracking, and deleting and reinstalling the app re-asks everything.

The one-off Remove Ads purchase switches adverts off entirely.

What the game does not do

During the TestFlight beta

Beta builds show test adverts only — Google's sample placements, marked "Test Ad". They exercise the same SDK and the same consent flow described above, but nothing is sold, no advertiser pays, and I earn nothing. In-app purchases are disabled and nothing can charge you.

Apple, however, collects its own data through TestFlight: your email address (because that's how you were invited), crash logs, and basic usage information, which it shares with me as the developer. That's Apple's process rather than mine and it's covered by Apple's privacy policy. If you send beta feedback, I see your message, your screenshot and your device model and iOS version.

When the game launches

At launch the test adverts become real ones and in-app purchases switch on. The data picture stays exactly as the Adverts section above describes — same SDK, same consent, same choices — and purchases go through Apple under Apple's privacy policy; I never see your payment details. If anything material changes beyond that, this page gets updated first.

The mailing list

If you entered your email on the beta signup form, it's stored by Netlify, who host this site, and it's used to email you about this game and nothing else. It isn't sold, shared or added to any other list. Ask me and I'll delete it — no reason needed.

Children

The game isn't directed at children under 13 and collects no personal information from anyone, of any age.

Your rights

For anything held via the mailing list or beta feedback, email me and I'll delete it. If you're in the UK or EU, that's your GDPR right of erasure, and I'll honour it without argument.

Advert consent is yours to withdraw too: the tracking permission is in iOS Settings → Privacy & Security → Tracking at any time, and the ad-consent form re-appears on a fresh install. For data Google holds about ad serving, the requests go to Google — their policy explains how.


Contact

dt4nn3r@protonmail.com
Solo Games, United Kingdom

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